Ebook Télécharger BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, by Jesse Liberty
Ebook Télécharger BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, by Jesse Liberty
Remarquablement, BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, By Jesse Liberty que vous attendez vraiment est maintenant à venir. Il est important d'attendre l'agent ainsi que des publications utiles pour examiner. Chaque livre qui est donné de meilleure façon et aussi l'articulation sera anticipée par de nombreux peuples. vous êtes aussi un grand téléspectateurs ou non, se sentant vraiment lire ce livre apparaît toujours quand vous le trouverez. Pourtant, quand vous vous sentez difficile de trouver comme votre propre, juste ce qu'il faut faire? Empruntez à vos amis et ne savent pas quand redonner à elle ou lui.

BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, by Jesse Liberty
Ebook Télécharger BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, by Jesse Liberty
Ceci est votre temps certainement de venir et aussi de routine particulière. L'examen comme une activité de loisir de faire peut se faire en pratique. Aussi, vous ne pouvez pas avoir la possibilité de vérifier tous les jours, votre choix pour sélectionner l'examen d'un livre pour accompagner dans le temps supplémentaire est juste suffisante. Il ne sont pas tous les individus ont de cette façon. Plusieurs supposent également que la lecture sera certainement si inintéressant.
La lecture est le meilleur point de le faire pour satisfaire le temps. Oui, la lecture apportera certainement toujours des avantages. De plus, quand vous pouvez comprendre exactement ce guide pour vérifier, il est très bien préparé. Lorsque vous pourriez examiner Guide fini, vous pouvez obtenir des détails terminé que l'auteur dit. Dans ce cas, cette publication offre toujours de bonnes choses. BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, By Jesse Liberty sera certainement si important pour vous accompagner dans votre temps d'arrêt. Même il est à seulement quelques pages Web; vous pouvez l'examiner par les temps sans oublier ce que vous avez lu.
Pour confirmer à quel point ce livre va certainement affecter que vous soyez mieux, vous pourriez commencer à examiner maintenant. Vous pouvez également avoir réellement compris l'auteur de cette publication. Ceci est une publication extrêmement incroyable qui a été écrit par l'auteur professionnel. Donc, vous ne pouvez pas sentir l'incertitude de BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, By Jesse Liberty le titre et l'auteur ajouté sur la couverture, vous assurez-vous de le lire. De plus, cette publication est une simple, le matériel est extrêmement crucial. Il aura certainement pas de vous faire sentir vraiment étourdi après avoir lu.
L'auteur est en fait sage de choisir les mots à utiliser pour faire cette publication. Les choix de mots sont très importants pour une publication. Il sera bon de lire par ces cultures particulières. Mais parmi les avancées de cette publication est que ce livre est vraiment approprié pour toutes les cultures. Vous ne pouvez hésiter à ne rien savoir après avoir lu cette publication. BEGINNING OBJECT-ORIENTED ANALYSIS AND DESIGN. With C++, By Jesse Liberty peut vous aider à localiser de nombreux points après analyse.
Détails sur le produit
Broché: 400 pages
Editeur : WROX Press Ltd; Édition : 01 (1 avril 1998)
Collection : Wrox Press
Langue : Anglais
ISBN-10: 1861001339
ISBN-13: 978-1861001337
Dimensions du produit:
18,4 x 3,2 x 24,8 cm
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I read this book to help me prepare for teaching a project course in software engineering, and believe it makes for a very good starting point in understanding the object-oriented-design process, from requirements elicitation, to actual implementation. Moreover, it is written at a level that can be understood by most beginning programmers. The text works very well for an introduction to the requirements, design, and implementation issues, however I felt the chapters on concurrency and data persistance may have been tackling more than he could possibly explain well enough in such limited space. Fortunately, however, these chapters can be skipped without losing much understanding of the later material. His later chapter on implementation issues should not be missed!
The author's chatty style makes the book an easy read, at least for the first four chapters covering object-oriented analysis, class design, architectural design, and documentation. Jesse Liberty makes an excellent case as to why iterative development has become imperative in the industry. Clients or end-users never really understand their needs in a vacuum and can only articulate them in the context of an existing system --- a prototype. Thus, the prototype not only becomes an end product of an iteration but is essential in soliciting feedback from the customer. That feedback is feed back into the requirements for the next cycle of design and coding. Of course, how successful this process is largely depends on the team's ability to prioritize requirements and put together a prototype in a timely manner. As Liberty insightfully points out, conventional approaches (the linear waterfall model) often result in systems that conform to formal specifications signed off by the customer yet fail to meet the customer's expectations.Upon completing this books, you can expect to learn some helpful pointers on gathering system requirements and how to elucidate these requirements in terms of use cases and test case scenarios as well as extracting candidate classes from the use cases. Also covered are suggestions regarding analysis and design documentation.The entire book is a bit ambitious and begins to fall apart after chapter 4 when the author tries to encompass complex but relevent topics such as concurrency, transaction processing and object persistance to databases within a 360 page book. The classic dilemma between brevity and depth is apparant and readers would be better off to merely skim the remaining chapters and read other books on these topics.Also missing from the book is fully worked and practical example from requirements gathering to coding. Naturally, a realistic example from business would be beyond the scope of this book but a watered down extensible example would go a long way toward illustrating what issues developers are likely to encounter. A very simplified iteration of the video store database example would have sufficed but the Phish game presented in chapter 8 just doesn't cut it.That said, the book is still well worth recommending if only for the first 4 chapters.
Object oriented yapping would have been a more apropriate title for this book, which is by all means a waste of money and -- worse yet-- of time. The material is incoherent and always presented in the most akward of contexts.No signifigant code examples are found, and what little code it contains is no more than snippets that don't represent any concrete ideas. One may argue that actual code is not required in a book that claims to be about analysis and design, and that might be a valid argument. But the book still fails to present a solid method of OO design. For example, the author spends a chapter articulating the design documents that should be the outcome of the design phase. Just to find out at the end of the chapter that he's been kind enough to provide a summary of the design documents which is very different from the ones discussed before.The biggest joke about this book is that the author keeps on citing a real world example of a project for a certain banking institution that he worked on, just to find out a few chapters later that he never actually participated in that project, but rather that he and those who worked on it were apparently good chums.The only consolation I have is that this book is finally out of print. With so many good books out there, and so little reading time, one has no need for time-wasters like this.
I read this book years ago, and I still recomend it to people. The book isn't perfect but it is pretty good in a subject area that doesn't have many pretty good books. Some of the other reviewers complained about the lack of many code examples. That is true, but that didn't bother me. At the time that I read this book, I knew how to write programs. I wanted extra help in the analysis and design areas. There were lots of places that I wished the author would go further and cover more but it was a good beginner book. I've read lots of OOAD books that are unintelligable. Jessie Liberty writes in an easy to understand style that keeps you following along. I hope to goes back to write a more advanced book while keeping that easy going manner.
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